A while back I created this logo for some friends of mine who are in the production business. They handle services such as marketing, content development, filming, video editing, etc. We put our heads together, and after multiple iterations, we came up with this logo. The idea was to have a wordmark that was simple, clean, and says local, yet professional. I’m happy with the result…it’s bright, bold, and very legible.
For the d4, I decided on a cog/gear theme, and although the game is moving away from a strictly steampunk genre and into its own hybrid genre, I felt that this design worked, especially with the triangle shape.
For the d6, the team wanted something a bit more arcane, so I came up with this design of various strokes and symbols. Using the shape builder tool in Illustrator is a huge help piecing stuff like this together since it allows me to add or subtract intersecting and overlapping strokes and shapes. The 6th face is a tribute to one of Shattered’s most involved contributor’s and fans, Bear. He designed the skull symbol himself.
For the d8, we again went with an arcane approach, this time with the Peace icon on the 8th face.
For the d10, we again went with a gear theme, which was actually the basis for one of the very first drafts of the d6 design. Here, I included some Modern Runic, and settled on the War icon for the 10th face.
Fortunately, these designs were all approved, and Q-Workshop sent us this image with a nice render of what the finished product will look like: